Cinema 4D Viewport Performance Benchmark & Scores (Updated Results)

CG Director Author Alex  by Alex   ⋮   ⋮   134 comments
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Cinema 4D Viewport Performance Benchmark & Scores (Updated Results)

Our Cinema 4D Viewport Performance Benchmark measures how snappy and smooth your Active Work inside your 3D Software will be.

While this Benchmark uses Maxon’s Cinema 4D for measuring performance, these Scores are helpful for Users of other 3D Software as well, as they all utilize the Hardware in very similar ways.

In Cinema 4D and most 3D-Software, the Processor is responsible for a smooth Viewport experience and is rarely bottlenecked by the Graphics Card.

More on this below, but first let’s take a look at the Scores:

Cinema 4D Viewport Performance Benchmark Scores

= AMD   |  = Intel

CPU Name# CoresBase ClockTurbo ClockViewport Benchmark Score
Intel i9 9900K83.65.01125
AMD Ryzen 7 3700X83.64.41113
Intel i9 9900K84.7 OC4.7 OC1088
Ryzen 7 3800X83.94.51064
Intel i7 7700K43.74.71049
Intel i9 9960X163.14.51045
Ryzen 5 360063.64.21033
AMD Ryzen 9 3950X163.54.71015
Ryzen 9 3900X124.35 OC4.35 OC1006
AMD Threadripper 3960X243.84.51006
Intel Xeon W-2155103.04.5964
Intel i7 5930K64.5 OC4.5 OC962
Intel i7 5820K64.3 OC4.3 OC960
AMD Ryzen 7 2700X83.74.3956
AMD Threadripper 2950X163.54.4955
Intel i5 6600K44.0 OC4.0 OC922
AMD Threadripper 1900X83.84.0879
Intel i7 6850K63.64.0864
AMD Threadripper 1920X123.54.0857
Intel i7 5930K63.53.7771
Intel i5 7300HQ42.53.5768
AMD Threadripper 1950X163.44.0750
AMD Threadripper 3990X642.94.3714
Intel i5 2500K44.1 OC4.1 OC694
AMD Threadripper 2990WX323.04.2680
Intel i7 4510U22.03.0665
Intel i7 8650U41.94.2663
Intel i7 3930K63.23.8656
Intel Xeon E5-2667 v283.34.0622
Intel Xeon E5-2630 v4 (DP)202.23.1591
Intel Xeon X565064.0 OC4.0 OC554
Intel Xeon E5-2683 v3 (DP)282.03.0502
Intel Xeon E5-2620 v2 (DP)122.12.6451
Intel Xeon X545083.03.0418
Intel Xeon E3-1240 v343.43.8409
Intel i7 4578U23.03.5337
CPU Name# CoresBase ClockTurbo ClockScore

OC = Overclocked | DP = Dual Processor (2x CPUs)

Download Cinema 4D Viewport Benchmark

Help us extend the Scores-List and Bench your own Hardware. Download the Benchmark here and comment with your Score:


v1.1 Updated on 16.09.2019 – Added Cinema 4D R21 Support.

How to use the Benchmark

Open the downloaded Scene in any Version of Cinema 4D that you have installed (Tested on R17 – R20).

Select the Null-Object in the Object Manager (you might also have to click “User-Data”) and click “Run Benchmark”.

Cinema 4D Viewport Benchmark

After a few moments (depending on the performance of your machine) you will see a popup-window displaying your score.

Cinema 4D Viewport Benchmark

That’s it! Let us know your Score and CPU-Name (and Clock-Speed, if it has been overclocked) in the comments, so we can add it to the Score-List. Thanks!

How does this Benchmark work?

In most of our Articles we talk about there being two general kinds of CPUs:

  • 1: A CPU with a lot of Cores but usually lower Core-Clocks (e.g. 32-Core 2990WX @ 3 GHz Base, 4,2Ghz Turbo Clock)
  • 2: A CPU with usually fewer Cores but Clocking very high (e.g. Intel 8-Core i9 9900K @ 3,6Ghz Base, 5 GHz Turbo Clock)

For Rendering and other Multi-Processing optimized tasks we need a CPU with many Cores but for active work, we need a CPU that Clocks very high (or has high IPC = Instructions per Cycle).

Now, usually, we use the Cinebench Single-Core Score to estimate how smoothly a CPU would perform when actively working in 3D Applications, but this Score is obtained by benching the Rendering Performance and doesn’t represent active work- and Viewport-Performance well.

So we need a new Benchmark.

A Viewport Performance Benchmark. With this, we can measure how fast our 3D Viewport will be, as we want to work with as little delays as possible.

No delays at all, optimally.

As discussed in many of our Articles, the Viewport performance in most cases depends on the IPC or Clock of the CPU, and not the strength of the Graphics Card.

There are, of course, some cases, when the GPU will bottleneck the performance, but those are very rare and usually only occur when using GPU OpenGL Effects like extreme Anti-Aliasing, SSAO, Real-time Shadows or other Viewport Effects (Which, in my experience as a 3D Artist, are usually turned off). Or when having a comparably underpowered GPU.

In this Cinema 4D Viewport Benchmark, we measure the FPS of a typical Scene that uses common 3D Objects from Cinema 4D Objects in a hierarchy.

Cinema 4D Viewport Benchmark Hierarchy

This hierarchy the CPU has to step through one at a time, without being able to offload Calculations to other Cores.

These metrics can very well be transferred to other 3D Applications too, as they all use the Computer’s resources in very similar ways.


That’s about it! Let us know the following in the comments, so we can add it to the Scores-List. Thanks! 🙂

  1. Score
  2. Cinema 4D Version
  3. CPU-Name
  4. (and Clock-Speed, if it has been overclocked)

Alex from CGDirector - post author

Hi, I'm Alex, a Freelance 3D Generalist, Motion Designer and Compositor.

I've built a multitude of Computers, Workstations and Renderfarms and love to optimize them as much as possible.

Feel free to comment and ask for suggestions on your PC-Build or 3D-related Problem, I'll do my best to help out!



C4D R20
Score 642
Xeon V2 2667 3.30Ghz 8 Core
Dual CPU Z820


Score: 700.49
Version: R19.024
CPU: Intel i7 3930K @ 3.8 GHz


Score: 514.47
Version: R21.026
CPU: Dual Intel Xeon X5680


Score: 864.96
Version: R21.115
CPU: Intel Core i7-7600U CPU @ 2.80GHz


ryzen 1800x 32gb ddr4 1050 4gb
score: 1461 ?
how is this possible?


i7-5960x @ 4GHz
C4D R21

Score 863.81
Average of 5 runs


i5 2500k@4.6Ghz
C4D R20
24Go Ram
==> 807


So this is utterly weird….
Mac Pro 2019
16 Core – 3.2 GHz 16-Core Intel Xeon W
32gb ( waiting on more RAM )
Dual Vega 2 GPU


9990K stock – got a few of these.
1050 in OSX hackingtosh
1100 in Windows.

But the Mac Pro is WAY WAY smoother using and runs complex stuff better than the 9990K… It’s way more responsive with huge cloners and scenes ( even with half the RAM )

I am wondering if the lastest C4D Builds have specific Mac Pro code as they were announced as official partners along with octane and redshift at the announcement?


C4D R21
AMD Threadripper 3970x – OC’d to 4.2
C4D Viewport Benchmark Score = 847.52
Cinebench R20 (for fun) = 18390

Will say, curious to try this on R20 (not currently installed) as ive opened scenes at work on a MUCH slower computer in R20 that seem to perform better there than on my beast of a machine at home in R21. Actually, the case is so severe that im going to focus my time in Houdini over C4D for the first time in my career. A sad decision after a decade long C4D enthusiast, but with what “performance” investments I made in my machine continuing with C4D will be quite a waste of money, and more importantly time.

In fact skimming through the comments, theory seems to be playing out correct in R21 vs Pre-R21 test results


680 on a 6820HQ. R20.