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Welcome to our Forum! Ask PC-Build Questions, discuss Tech-News, Content Creation & Gaming Workloads or get to know the CGDirector Community off-topic. Feel free to chime in with insight or questions on any existing topic too! :)
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<blockquote data-quote="blender_render" data-source="post: 30" data-attributes="member: 11"><p>Hi Alex,</p><p>I love your Site and it's about time you started a forum <img class="smilie smilie--emoji" loading="lazy" alt="😁" title="Beaming face with smiling eyes :grin:" src="https://cdn.jsdelivr.net/joypixels/assets/6.0/png/unicode/64/1f601.png" data-shortname=":grin:" />I am a long-time lurker and enjoy a ll of the vast information in you articles.</p><p></p><p>I use Blender for my 3D work and am currently freelancing for agencies and international clients. It was quite difficult at first, but after a while I was able to have some regulars that keep coming back (seems like I am doing something right... )</p><p></p><p>I usually hang out over on blenderartists.org, but having a site where the main focus is hardware for 3d workloads, is really great. Looking forward to this growing community! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="blender_render, post: 30, member: 11"] Hi Alex, I love your Site and it's about time you started a forum 😁I am a long-time lurker and enjoy a ll of the vast information in you articles. I use Blender for my 3D work and am currently freelancing for agencies and international clients. It was quite difficult at first, but after a while I was able to have some regulars that keep coming back (seems like I am doing something right... ) I usually hang out over on blenderartists.org, but having a site where the main focus is hardware for 3d workloads, is really great. Looking forward to this growing community! :cool: [/QUOTE]
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