Premiere Pro on Apple M1, Nvidia Omniverse, Metashape and CPU Rumors

CG Director Author Jerry Jamesby Jerry James   /  Updated 
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Happy new year, everyone! It’s 2021, and we’re back to cover everything that happened during the holidays and last week. From more native releases for Apple’s M1 Mac devices to Blender’s plans for 2021, there’s quite a bit to cover this week.


This section covers news sourced from various trusted media and business outlets.

Adobe Premiere Pro, Premiere Rush, and Audition in Public Beta for Apple M1 Devices

Continuing with the industry’s mad rush to support Apple’s new ARM-based Mac devices, Adobe announced public betas for Premiere Pro, Premiere Rush, and Audition. The native support promises much better performance compared to the emulated versions of those apps. Adobe confirmed that professionals can continue using Creative Cloud Mac applications with Rosetta 2 emulation on M1 devices. Read more.

Siemens NX Can Now Run on GPU-Accelerated Azure Virtual Machines (NVv4)

Design and engineering firms can now officially run Siemens NX on cloud workstations, using the GPU-accelerated Microsoft Azure NVv4 family of virtual machines. The machines are powered by AMD Epyc CPUs and AMD Radeon Instinct GPUs. This allows you to deploy performance-optimized, enterprise-class workstations running Siemens NX from any Azure region. George Rendell, senior director, NX Design, says, “Siemens NX on Azure has enabled us to provide customers instant remote access to NX with no downloads, installs, or configuration.” Read more.

Agisoft Announces the Release of Metashape 1.7

Metashape, a popular photogrammetry software, got a significant update to version 1.7. One of the most notable improvements is the new depth map generation algorithm for better thin object reconstruction. Other key changes include out-of-core processing on GPUs, integration with terrestrial laser scans, and automatic identification of power lines. Read more.

Landscape Generation Software, Terragen, Gets an Update to Version 4.5

Planetside Software announced Terragen 4.5 – the latest release of its landscape-generation application. The update brings a better default shader, OpenColorIO Integration, and Improved Motion Blur, among other improvements. In addition to announcing the update, Planetside Software also revealed that GPU-accelerated tools were in the pipeline for 2021 and are currently in beta. Read more.

KeenTools Releases FaceBuilder 2021.1 for Nuke and Blender

FaceBuilder is a popular plugin for Nuke and Blender that allows artists to build 3D models of human faces and heads using photographs. KeenTools announced a major update to it – bringing a host of features to both Nuke and Blender. The improvements include better expressions, support for Nuke Indie, enhanced topology, and built-in ARKit-compatible FACS blend shapes. Read more.

Nvidia Omniverse is Now in Open Beta

Nvidia Omniverse is a cloud-based platform to accelerate real-time collaboration for 3D production Pipelines. It offers live collaboration between 3D applications and users, real-time multi-GPU Ray Traced Viewport, and high-performance simulations. Omniverse partners include big names like Adobe, Autodesk, Blender, Unity, GraphiSoft, Pixar, and so many others. Read more.

Basefount Announces Animcraft – A Tool to Build Reusable Animation Libraries

Animcraft is a smart, collaborative animation library and editor that allows you to retarget and transfer animations in different characters and software. It also offers ways to store and manage your resources in a smart library, a viewport and scene editor to edit them, and the ability to turn your animations into reusable assets to accelerate your future workflows. Read more.

Blender Reveals What’s Coming in 2021

Blender received some truly spectacular updates in 2020. A new press release early in January 2021 details plans for the year ahead. The improvements include the ability to use nodes to create almost all aspects of a project procedurally, an Asset Browser within Blender, a Video Sequence Editor (VSE), Vulkan incorporation into Eevee, and a focus on expanding Blender’s Virtual Reality capabilities. There are many other updates in the pipeline for 2021, and you can read more about them here.

ASUS Officially Confirms Pricing Increase Due to Import Tariffs in the United States

ASUS officially announced that it would increase prices for its graphics cards and motherboards immediately. The company cited various factors like increased cost of components, logistics, operations, and import tariffs to explain the decision. Read more.

Educational Content and Helpful Resources for CG Professionals

This new section features tools, training materials, tutorials, and so on for various CG applications.   

Skylar Zerr’s (3D Animation Director at Arcana Studio, Vancouver) Top Tips to Become a 3D Animation Director:


Rumor Roundup

This section only covers rumors sourced from relatively unreliable sources. Please treat them as such. 

Gigabyte Announces 11th Generation Intel CPU Release Date in its Z490 Motherboards Press Release

Gigabyte detailed the 11th Generation Intel release schedule in a press release related to announcing PCI-E 4.0 support for its range of Z490 motherboards. The relevant portion reads, “The latest 11th Gen. Intel® Core™ processors will be launched on March 2021.” However, as this news hasn’t come directly from Intel, we’ll post a news update only once we know more.

Intel Core i9 11900K Clocks up to 5.3 GHz

Screenshots posted by a leaker showed Intel’s 11th Generation Lineup’s top SKU performing exceptionally well. Although, just as Intel confirmed late last year, the top processor remains limited to 8 cores, 16 threads. Leaked benchmarks demonstrate a tremendous boost to single-threaded performance. The Cinebench R20 single-core scores posted feature a result of 636 for the Core i9 11900K, which is high enough to edge out the Ryzen 9 5900X that sits at a score of 629. However, we don’t have details about the cooling solution used to achieve this result.


Software Updates

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